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Jōshō Adashino is a character belong to User:Thepantheon, and may only be used or edited by him, or with his permission.

"Joy fades, wealth fades, friends leave and family dies, but legacy lives on. Your legacy determines what you were, so make what you were, what you are, what you wish to be."
— Josho Adashino

Josho Adashino edit

Josho

Risen from the Graveyard上昇化野Adashino JoshoYakosei no Josho (上昇化野夜行性, Nocturnal Josho)
Tenmon (天門, Gate of Heaven)
Rashomon no Tenshi (羅生門天使, Angel of the Rashomon

Birthdate

July 31st

Age

17 (First Introduced)
31 (Great Shinobi World War)

Height

6'3"

Weight

119 lbs

Gender

Male

Blood type

O-

Partner

None

Previous partner(s)

None

Affiliation

Konoha

Previous affiliation(s)

Pacifism

Team

Konoha-Getsu Treaty Squad

Home country

Land of Mountains

Hometown

Unnamed Village

Highest rank

Jonin

Classification

Ninja

Family

Unnamed Parents

Nature Type
Jutsu
Weapons

Oni Shuriken
Dual Kusarigama

Josho Adashino (上昇化野, Adashino Jōshō; Japanese for Risen from the Graveyard), is the last of a clan who swore never to fight. He was born to pacifists in a small village within the mountains. When he was young, his village was destroyed, and his savior died shortly after bringing him to Konoha. He was taken in by the Sixth Hokage, Jūjika Kushizashi, and later became his student. He is currently a Jonin of Konohagakure, and a skilled ninja, specializing in Rashomon and related techniques. He is the main character of User:Thepantheon. He is also a member of the Nain no hyōgi-kai. Due to his proficiency with Rashomon, he is known by two names signifying his advanced skills with the technique. The first, used by those who fear his wrath, is Rashomon no Tenshi (羅生門天使, literally Angel of the Rashomon), and the second, used by his allies and friends within Konoha who respect his power, is Tenmon (天門, literally The Gates of Heaven).

Following the rise of Akatsuki, he was granted permission from the Hokage to lead a force to track them down, but left without the men he had gathered, having realized that the leader of Akatsuki was none other than his comrade of the Council of Nine, Koi Shūrai. After he returns having failed, he is sent to Getsugakure as a member of the Konoha-Getsu Treaty Squad and fights for them in the Great Shinobi World War. During this time, to prevent Konoha from pronouncing a death sentence on him, he attempts to avoid fighting any Konoha ninja who might recognize, and takes on the alias of Rokugama Adashino. After revealing that he was a double agent, he is killed while defending Getsugakure against an invasion from Iwagakure.


Appearance

NewJosho

Josho before the Great Shinobi World War.

Jōshō's look is that of a man still in his youth, and with the weathered appearance of one much older than he. His hair is red and swept back, and it spikes up or to the side slightly in some areas, but falls back to his head whenever he moves swiftly. His eyes are dark blue, almost black, and can shine or darken depending on the light. He has a hunting look to his face, with a hooked, handsome nose, and a harrowing look. His scars make him sometimes appear somewhat elderly, but at others hint at his incredible inner force, the destructive determination and peak of athleticism which he embodies.

Jōshō's physical build is the hallmark of one near his athletic pinnacle. He stands tall, with a well-muscled yet not grotesque chest, and powerful lines showing in his limbs. His arms have considerable length, but do not go so far as to be gangly. He bears marks from battle all over his body, with the most noticeable being a scar that starts as but a mere line on his chest, and becomes a piercing scar across his upper arm. All of this is the result of his years of strenuous training, and arduous battles, which allow him to be at the top of his abilities.

After the passing of many years, his appearance has changed significantly. His once-blond hair is streaked with dark red, and is worn longer and dirty. His face has become longer, and his eyes seem vicious. In the center of his forehead is a small dot, seemingly painted on. He wears dark robes like those of a monk, but tattered, and decorated with flamelike patterns, and wears several chains and necklaces, including a prominent one with a small skull in the center. On his back he wears a pair of twin kusarigama, wrapped in cloth.

Personality

Unlike some of his fellow ninja, and utterly opposite to those who hunger for blood, Jōshō is not overtly aggressive or insidious. He shows extreme disdain for those who cannot control themselves, or use violence their minds and panacea, never utilizing any skills beyond that, or indeed any aspect of themselves. He considers these people the ultimate failure on the part of evolution, and the abysmal flaw in the argument of human supremacy over animals. He also seems rather easygoing, although more out of confidence than lightheartedness, always secretly on his guard, and does not bother with unneeded composure, enjoying himself when he can. He has been shown to constantly be game for nearly anything, and commonly engages in somewhat risky activities, saying he gets a kick out of it.

Despite this, he is, at the same time, a ferocious and ingenious opponent, as shown when he easily destroys several enemies when told to deal with them by his leader. He often duels other elite ninja, at full explosive force, in order to keep his abilities sharpened. However, he is still somewhat lacking concentration when fighting those who are obviously no threat, or whom he believes to not be a real issue to begin with. It is only when he is actually confronted with an enemy of serious power, even if it is not completely at his level, or when he is convinced by others that his mission has importance or urgency, that he truly unleashes his full, unrivaled potential.

Jōshō, when approached by someone with whom he has no other relation, such as accomplice or enemy, is more open, acting easygoing yet at the same time displaying a devil-may-care attitude, being almost impossible to control when his mind is set to something, with a determined ferocity and implacable devilishness that cannot be put aside. He is rather like a punk, with utmost confidence in himself, but always the perfect control of the situation and overall maturity that allows him to continually better himself, and remain at the top of the food chain. He is somewhat cocky, but is rarely overconfident, enjoying himself in a daring way, but without the foolish risk that most others with such an attitude take, never stretching beyond his abilities, and always able to come out on top.

When not in a combat situation, Josho is easily amused, and always ready for a laugh. He enjoys practical jokes and retelling stories, and is sometimes told off by his friends for laughing longer than anyone else at the simplest things. When camped out with comrades on a mission, if the situation is not dire, Josho will often begin an exchange of stories with his fellow ninja, mostly humorous ones, and sometimes imagines funny scenarios involving people that he knows, purely for amusement. He is very close with his friends, and will protect with his life anyone who shows him kindness when he needs it, feeling misery just imagining them in pain. If his friendship and trust is gained, it is nearly impossible to lose, and he will believe in an accused friend against all odds, until he is proven undeniably of their guilt.

Background

Josho was born in a small village of pacifists in the mountains, hidden away from the rest of the world, with only a single path leading to and from the village. They called their brand of pacifism, their philosophy and way of life, the Way of Nature. They believed that they should live as a leaf, or fruit of a vine, did in nature, that is, to do no harm, and to nurture those that come after. Even in death, they did not struggle, and fell from the vine at their appointed time. This was the Way of Nature. He was raised in their way, not being told of the existence of wars, or of murders, but taught that violence was the choice of the one it was inflicted upon, and so the decision to harm others was not his own. He followed this, and was praised for being able to do so in spite of the fact that he was quite obviously a youth born to be a ninja. However, one day that all changed, when missing ninja entered the village, and, hoping to gain notoriety, slaughtered every last inhabitant, with only Josho escaping, by hiding in a wine barrel. His elder brother, however, had all his life read books of war and swordsmanship, and so knew the ways of battle despite never having fought, and was able to slay some of the invaders and drive off the rest, though he received severe injuries as a result. Knowing that a six year old with no knowledge of violence could not survive, Josho's brother carried Josho on his back out of the village, revoking the Way of Nature further by eating animals to survive. After a long, agonizing journey, made longer by avoiding bandits and missing ninja, they arrived at Konoha, and, after gasping out their names and origins, Josho's brother succumbed to his wounds, too far gone even for Konoha medical ninja to save.

After Josho recovered in the hospital, he was asked to describe for himself what had happened in his village. After he had finished, giving them a description of the escaped attackers, a four-man squad was sent out to the area to capture or kill the missing-nin. Following this, he was taken in by the Sixth Hokage, Jūjika Kushizashi, as his adoptive son, but due to Josho's own desire to be independent, he stayed with him for only a few years before living by himself, though he still treated Jūjika as his father. When he was nearly eight, he enrolled into the academy, having been judged by doctors and the Hokage physically and psychologically recovered. He trained in the academy for several years, doing poorly at the beginning, at first due to his conviction in pacifism, and later due to his inexperience, but became skilled over his time in the academy, and managed to graduate as the last person in the top half of the class. Following this, rather than being incorporated into a normal ninja team of three, he was trained personally by the Hokage, as his protege.

As a genin, Josho was an average ninja for his age, advancing in his skills but not learning much ninjutsu, and having no affinity for creating genjutsu. Besides the basic academy techniques, he only learned one technique early on, the Redirection Technique, which allowed him to block many of the opponent's attacks, even high level ones. He was especially skilled at quickly moving to an enemy's position and striking, then getting out of range. Despite his lack of techniques, when the Chunin Exams arrived, Jūjika submitted Josho to the exams, confident in him. In the first written exam, Josho managed to cheat by using the Redirection Technique to created a sheet of chakra on top of an opponent's sheet of paper, and then copy the writing from the chakra. Before the second exam, there was an overnight break, because the written exam had gone over time and the proctor for the second was in bed, and during this time, Josho expressed fears that without more ninjutsu, he would be unable to match up in the second exam. Jūjika, hoping to stop this from happening, went through the jutsu lists of the Hokage, and discovered the Summoning:Rashomon technique hidden away in it. Realizing that this could be the perfect defensive technique for Josho, as it would disguise his movements, he spent the night teaching Josho the hand seals and proper chakra control to summon the gate. The next day, in the Forest of Death, Josho managed to easily ward off an incompetent first attacker and took his scroll, but fell into the territory of a vicious giant panther. As the beast proved easily able to shrug off bodily attacks and shuriken, it charged at Josho, preparing to maul him. However, he summoned the Rashomon Gate for the first time in battle, and it proved enough to not only stop the charge of the panther, but also to knock it out, so ferocious had been its assault. Following this, he made his way to the tower, with little trouble avoiding or defeating the other beasts he came across, and passed the second exam with flying colors. During the third and final exam, he won two battles using his Rashomon and taijutsu skills, but lost the third to a ninja from Kumogakure. Despite this, he was still passed by the Council, and became a Chunin.

After the Chunin Exam, he plead a leave of absence from missions and ninja duties, and, after it was granted, left the village for the secret training grounds of the Sixth Hokage, which had been revealed to him by his adoptive father. This proved to be a forested area with many ravines, in particularly a small "island" within a great chasm, with a clearing amidst trees at the center, where he could train in secrecy. Here, Josho trained in not only his physical skills, which improved much during this time, but also his ninjutsu, fearing that he would not be able to combat other ninja with only defensive jutsu. Wishing to remain focused on his Rashomon summoning, however, he first developed his techniques with it further, mastering the Summoning: Triple Rashomon to the point where he could summon two Rashomon across from each other, and a third laid across the other two, to defend from attacks from above. However, he still had little offensive power, having to rely on his speed to attack the opponent. Therefore, he experimented with the Rashomon, and realized that its main weakness was that it was an immobile summons, not a technique that relied on himself, and so was less adaptable. Realizing that the best way to make it mobile was to seal it, he spent several weeks developing and perfecting a new technique, the Seal of Rashomon, and later the Gargoyle Technique and Demonic Firecracker. The Seal allowed him to place the Rashomon on his body, for easier summoning, and the Gargoyle Technique allowed him to form armor out of it, while the Demonic Firecracker gave him offensive capabilities. Satisfied with the results of his two month long training, Josho returned to Konoha to resume his missions as a ninja.

After his offensive abilities further increased with the discovery and expansion of Rashomon: Swallow, Josho was brought before the Hokage for promotion to Jonin. In spite of the traditional simple appointment to the rank, Jūjika chose to test his adoptive son, and sent Josho on a unique ceremonial mission, with a team of one chunin and another jonin under his command, to defeat and bring them the headband of a "rogue ninja", really another Konohagakure jonin, who was currently in the Land of Swamps. After arriving there, Josho sent the Chunin to scout for any inhabitants or suspicious ninja, to discover information on the enemy's location, while he and the other jonin set up their camp. After a while, Josho commented on the fact that the Chunin had been gone a while and might have been captured by the enemy, while the other Jonin was gathering wood for a fire. An instant later, the Jonin rushed back, chased by a Giant Snake-Tailed Chameleon, ridden by the very shinobi they were assigned to defeat. Four other chameleons emerged from the forest and attacked, and Josho ordered the other Jonin to deal with them, while he himself managed to knock out the enemy with a Rashomon: Breath attack. Returning to Konoha with the headband, the "missing-nin" confirmed that they captured him, and Jūjika promoted Josho to Jonin.

Synopsis

Recently, Josho set out on a lone journey, heading towards the site of his home village, in order to pay his respects, and, hopefully, find some clues as to his heritage. Upon his arrival there, finding little but rubble left, he calls out his name, in the hopes of finding any still living nearby, but is disappointed. Just as he is turning to leave, however, he hears shuffling behind him, and whirls to find, emerged from beneath the ruins of the village archway, a married pair of elderly yet fit ninja, with a ninja slightly younger than himself in between them. When he questions as to whether they are of the Adashino Clan, the elderly man answers that they were, but no more, and the elderly woman adds that any of the family have died, and any with the name have renounced it. Interrupting, the young girl, more hotheaded then her elders, declares that Josho is not worthy to speak the name, and that to dare pretend to be an Adashino is his death, charging him. Barely evading the ferocious attack, Josho attempts to prove his honesty, but the girl refuses to believe him, stating that he has no way of proving it, and slashes his arm. Angered, Josho flares his chakra, and when she halts for a moment, he flickers to her back, and runs her through with her own sword. Shocked she falls to the ground, and as the elder two make as if to attack Josho, Josho thinks to himself that he noticed something about their chakra, and then extends both of his hands and clenches them. Suddenly, both of the elders go rigid, their minds struggling against their bodies as they are halted from movement, unable to control themselves. As Josho smiles in relief, their eyes grow wide, and then, released, they break into smiles and bow to Josho in unison.

In a den underneath the ruins of the village, while the elderly woman tends to the wounded girl with medical ninjutsu, the man warmly greets Josho, mentioning that he never thought to see an Adashino again, presuming that they, along with the entire village, had been destroyed eleven years ago, when the slaughter had occurred. When Josho asks how they survived, the man explains that they are the Guardians, two Adashino who give up their clan title and tradition to become high-level shinobi or kunoichi. In their younger days, he and his wife were powerful ninja, but later they retired and returned to the village, as per custom, to select their successors and train them before death. They were only able to find one, however, before the slaughter occurred, which they were unable to stop due to its speed. He continues, saying that they were implanted with seals that allow the chakra of Adashino clan members to control them, as Josho had done before. When Josho questions further, asking why they remained there long after the village's demise, the man responds that it was because they hoped beyond hope for the day when a surviving Adashino could return and they could pass on their knowledge of the clan's ancient techniques. Astounded, Josho is incredulous that a pacifist clan would have secret techniques, even amongst its few ninja. The man laughs heartily, and tells Josho that the techniques were passed down from ancient times, and that the three of them are the last ones with knowledge of them. At that moment, the woman finishes healing the girl, and the two elders state that they should go outside, as it is time to train Josho in the clan's jutsu.

On a small plain outside of the town, the two elders stand facing Josho, and the man states that the elderly woman may have the honors. Nodding, the woman leaps into the air from a standing position, flying over the field to descend directly in front of Josho, and strikes him many times in rapid succession, all about his body, before landing on the ground. Shocked, Josho cries out, before stopping and musing over the fact that though it feels odd, he has no pain. An instant later, however, he jumps once again, and begins wincing, although he says that it is more uncomfortable than painful. The woman nods, and the man states that they have just begun to separate his tenketsu by a special method, while usually they would require training and a Hyuga to accomplish it. Noting that Josho seemed to have great chakra control before, the man informs Josho of precisely how to manipulate his chakra, and when Josho follows the instructions, he at first feels weak, but then odd and powerful. The man smiles, and states that this is the beginning of the Jotunn Technique.

Nigh on two weeks later, in the same field, the old man pronounces that Josho has mastered the Jotunn Mode and its techniques, and that the last one which remained, he had practiced enough to continue on his own. Josho, in thanks, bows low to the ground, and when he rises again, the two are gone. Realizing they do not wish to be seen, he turns, and heads back towards Konoha without a word.

Nine Tails Emergence Arc

Before he made an actual appearance in the story, Josho was first mentioned in Battle for the Title - Koga vs. Jūjika!, when Jūjika was shocked that Koga, the same age as Josho, was so much more powerful than even his own student.

Great Shinobi World War Arc

It is revealed that, after hearing of the reformation of Akatsuki, Josho set out to kill its leader, Koi Shūrai, after begging permission from the Hokage, on the grounds that Koi had betrayed the Council of Nine. He later returned unsuccessful, not having found Koi before he was killed by another.

Later, Josho is a member and de facto leader of the Konoha-Getsu Treaty Squad, having been sent to Getsugakure in order to fashion and protect a treaty. They are assigned as official Getsugakure ninja, and are still there when the war begins.

Powers & Abilities

A very skilled ninja, Josho is said to be the only follower of the Way of Nature ever to become a shinobi. As a member of the Nain no hyōgi-kai, he is extremely powerful. He was described as a "very skilled ninja" by Jūjika Kushizashi himself, and has since surpased his adoptive father in ability. He has also been noted to have been born with particularly powerful chakra, as shown by its occasionally forming new jutsu and variants without his conscious will. Josho also shows that he has access to have knowledge and intelligence; just from seeing his opponents using a technique, he can determine from their style and reaction what they are like and will likely do next, as well as their most probable village and clan. Drawing from his unique abilities and self-training, he is able to fight several high-level opponents while overall controlling the flow of the battle. He is also noted to be a genius in evaluating and expanding the potential of a jutsu, as shown by his expansion of the Rashomon into many techniques. Josho has shown to rely mostly on armed melee abilities, though he can use his hand to hand skills quite proficiently when it is appropriate.

Josho is also a highly adaptable ninja, due not only to his jutsu, but also in his way of thinking. When his attack triggers a massive explosion, he fluidly switches from offense to defense with his Rashomon. He has demonstrated the ability to take advantage of the slightest openings, and to immediately reformulate his plan, should an issue arise. It is also seen that he can create a strategy for nearly any type of attack or technique, a highly advantageous skill.

Summoning Technique

The signature jutsu of Josho, and the cornerstone for many of his other techniques, is the Rashomon Gate. Originally developed by Orochimaru as a basic defensive technique, Konoha learned of its basis through interrogation of captured minions of Orochimaru, and it was recorded in the jutsu lists of the Hokage. After having it tought to him by Jūjika, his teacher, as his first non-basic technique, Josho became obsessed with it, inventing many variants and training with it until it became his primary jutsu. When using these techniques, Josho is highly formidable, to the point where has been called the Rashomon Angel.

As the basis for his jutsu, Rashomon has, of course, been developed by Josho into many other techniques, including a seal which allows him to summon it on his body, and different forms that it takes, allowing it to function not only as an immobile defensive technique, but also for offense, as armor, and even ranged attacks. Despite at first appearing very one-sided and inflexible as a technique, Josho has twisted it into a powerful multiple-purpose jutsu, with many different applications.

Huginn and Muninn are two more interesting applications of the Rashomon. Rather than use the physical form and power of the Rashomon, as is the case with other such techniques, these use the unique properties of the material contained within the gate, and manipulate this material for techniques. These two are considered to be pure shape and nature manipulation, at its highest level. Huginn is referred to by Josho as the paramount technique of Shape manipulation, while Muninn is said to be the equivalent pinnacle of Nature manipulation.

Huginn allows the user to warp and control the form of anything they come across, while retaining its material and make, and Muninn transforms the exact opposite, retaining the shape and form, while transmuting the material and its qualities to that of something else. Muninn may also be used on chakra, to change its qualities and nature, allowing for unique jutsu usage, and even for copying unique natures, though it takes much energy.

After joining Getsugakure in the Great Shinobi World War, Josho makes a second contract, this one with the Perytons of Yamiyo. He becomes able to summon the green, fanger deer-eagle hybrids at will, and has even shown to be able to summon wyvern perytons, though it takes him some time to do so. He has demonstrated using their chakra-altering abilities in conjunction with his Radiation Release, allowing them to utilize beams of the rare nature when summoned by him.

Radiation Release

During his time in Getsugakure, Josho realized that the Rashomon Gate's energy, which he had used in such large quantities, had begun to corrupt some part of his own chakra, mixing the two together. Studying the gate's energy and his own chakra, he realized that the energy he drew from the gate was similar to Yang chakra, and that its corruption of his own chakra had given him the ability to utilize Yang chakra as well as his own natural Fire natured chakra. He began to train with this chakra, recognizing that it would be a powerful asset that few others had in battle. While it has not been seen whether he can use Yang Release on its own, he is capable of combining it with his original Fire chakra and utilizing Radiation Release, a powerful release which has not been displayed in any others. He uses it on its own and in conjunction with his Rashomon techniques to further augment his power.


Relationships

Over his life, Josho has made connections of various kinds with people he meets in the world.

Jūjika Kushizashi

As both teacher and father, Jūjika is held in high esteem by Josho. Josho trusts him almost unconditionally, to the point of obeying seemingly pointless commands for training without a word, and has grown very close to his adoptive father, at some points forgetting even in his mind that they share no blood. He is easily willing to give up his life for Jūjika, prepared during meetings to throw himself in front of the man to save him if need be.

Inosawa Yamanaka

Seen when he passed Inosawa in the halls of the Hokage Residence, Josho has an inherent dislike, distrust, and disdain for the head of the Yamanaka Clan, holding him in lower regard than the prisoners sent to the Konoha Strict Correctional Facility, because, in Josho's own words, "they had the decency to commit their crimes", while Inosawa is too much of a coward.

Koga Tensei

While it is unknown whether the two have ever actually met, Josho has had a quickly changing opinion of Koga in the few times he has spoken of him. At first, when he heard of him taking the Hokage position from the Sixth, Josho felt an instant grudge towards the man, which quickly changed to jealousy when told of his young age and high abilities. Still later, he became more approving and rather admiring of Koga, when he heard of his words and skills in battle.

Quotes

  • (To a new Jonin) "Joy fades, wealth fades, friends leave and family dies, but legacy lives on. Your legacy determines what you were, so make what you were, what you are, what you wish to be."
  • (Advice on life to a Genin) "You cannot regret life, for it is bliss."


Trivia

  • Josho's original appearance is based on that of Ikazuchi Akatsuki from the manga series Deadman Wonderland, drawn by Kazuma Kondou. His current appearance is based on Genkaku, from the same manga.
  • The brand of pacifism of Josho's home village is based on the Way of the Leaf from The Wheel of Time.
  • If Josho had a Databook page, it would say:
    • Josho's hobbies are learning, sparring, and reminiscing.
    • Josho's favorites foods are pork and mochi. His least favorites are bananas and sushi.
    • Josho has completed 70 missions: 12 D-Rank, 16 C-Rank, 22 B-Rank, 17 A-Rank, and 3 S-Rank.
    • Josho's favorite phrase is unknown.

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